Session 1: Little People Keep Ushering Us Into Doors

The night began at The Even Keel where a retired dwarven bounty hunter named Hiln Trollbane clumsily invited our heroes into an assassination plot that everyone had a hard time following. But the call to adventure was answered and with a fist full of tobacco slapped into the hands of Old Man Pinecone, Hiln Made her exit and after a Zirak was issued a warning about using inside voices our heroes made theirs.

Immediately upon exiting The Even Keel our heroes were met with another call to adventure from a half-elf climate researcher named Dannika Greysteel who tasked them with finding miniature nature spirits and providing the generous use of her lantern of tracking.

With the night getting late Breygan Blacktoe helped the group navigate the blizzard back to the hotel (or INN if you must) and Old Man Pinecone generously shared his room with Amit Raldoran.

The next morning an investigation was launched to find ascertain the location of Torg’s, a pop-op shop that travels around 10 Tens on sleds who happens to employ Sephak Kaltro, mysterious target of the hit job.

Old Man Pinecone blazed a trail into town with Breygan in tow and Raldoran and Zirak checked out a “Rope Shop” whose name we never established. Ropey Jane came up short on information and also failed to even convince the pair to step into the shibari section of the shop. Meanwhile Old Man Pinecone and Breygan were given the cold shoulder at a neighboring undertaker, but Raldoran and Zirak were ushered inside by a halfling clerk who claimed to have a lead on the whereabouts of Torg’s. Raldoran did not like the sound of her bribe package and tried to bully information out of her. She ran away but Raldoran and Zirak would not relent and pursued her into the basement using every trick in the book to intimidate her. She agreed to reveal Torgs’ travel plans as long as Zirak agreed to reserve a coffin.

Termaline was established as the likely place to find Torg’s.

Armed with that information our heroes struck out on foot to the next town over: Targos.

Homework

Come up with a party name (this can happen in game at the next session if you’d like, but start thinking about it.)

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